Rendering optimization #20

Merged
insberr merged 6 commits from rendering-optimization into main 2025-03-09 14:25:49 -07:00
Owner
  • Store chunk mesh on the GPU and re-upload when the mesh is updated
  • Camera aspect ratio updates with window size changes
  • Created error particle
  • Use infinite perspective matrix
  • Added better lighting
- Store chunk mesh on the GPU and re-upload when the mesh is updated - Camera aspect ratio updates with window size changes - Created error particle - Use infinite perspective matrix - Added better lighting
Sign in to join this conversation.
No description provided.