Cloning and compiling the repository doesn't work. #4
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insberr/archea#4
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
A few things that don't work nicely. I should probably create separate issues for these.
Because I am locked into using OpenGL 4.6 due to the shader features I use, and do not wish to reimplement the shader using older versions, MacOS will not be a supported platform. MacOS provides OpenGL 4.1 and is deprecated in favor of their Metal driver. I may change my mind later as the project grows, but I will not fix any time soon. Or the problem might go away if I switch to something like WebGPU.